Now that we have finished implementing the protocol, we need to compile it. You can download the complete SLICC files below:
Before building the protocol, we need to create one more file:
MSI.slicc
. This file tells the SLICC compiler which state machine
files to compile for this protocol. The first line contains the name of
our protocol. Then, the file has a number of include
statements. Each
include
statement has a file name. This filename can come from any of
the protocol_dirs
directories. We declared the current directory as
part of the protocol_dirs
in the SConsopts file
(protocol_dirs.append(str(Dir('.').abspath))
). The other directory is
src/mem/protocol/
. These files are included like C++h header files.
Effectively, all of the files are processed as one large SLICC file.
Thus, any files that declare types that are used in other files must
come before the files they are used in (e.g., MSI-msg.sm
must come
before MSI-cache.sm
since MSI-cache.sm
uses the RequestMsg
type).
protocol "MSI";
include "RubySlicc_interfaces.slicc";
include "MSI-msg.sm";
include "MSI-cache.sm";
include "MSI-dir.sm";
You can download the fill file here.
Most SCons defaults (found in build_opts/
) specify the protocol as
MI_example
, an example, but poor performing protocol. Therefore, we
cannot simply use a default build name (e.g., X86
or ARM
). We have
to specify the SCons options on the command line. The command line below
will build our new protocol with the X86 ISA.
scons build/X86_MSI/gem5.opt --default=X86 PROTOCOL=MSI SLICC_HTML=True
This command will build gem5.opt
in the directory build/X86_MSI
. You
can specify any directory here. This command line has two new
parameters: --default
and PROTOCOL
. First, --default
specifies
which file to use in build_opts
for defaults for all of the SCons
variables (e.g., ISA
, CPU_MODELS
). Next, PROTOCOL
overrides any
default for the PROTOCOL
SCons variable in the default specified.
Thus, we are telling SCons to specifically compile our new protocol, not
whichever protocol was specified in build_opts/X86
.
There is one more variable on this command line to build gem5:
SLICC_HTML=True
. When you specify this on the building command line,
SLICC will generate the HTML tables for your protocol. You can find the
HTML tables in <build directory>/mem/protocol/html
. By default, the
SLICC compiler skips building the HTML tables because it impacts the
performance of compiling gem5, especially when compiling on a network
file system.
After gem5 finishes compiling, you will have a gem5 binary with your new
protocol! If you want to build another protocol into gem5, you have to
change the PROTOCOL
SCons variable. Thus, it is a good idea to use a
different build directory for each protocol, especially if you will be
comparing protocols.
When building your protocol, you will likely encounter errors in your SLICC code reported by the SLICC compiler. Most errors include the file and line number of the error. Sometimes, this line number is the line after the error occurs. In fact, the line number can be far below the actual error. For instance, if the curly brackets do not match correctly, the error will report the last line in the file as the location.
First, create a new configuration directory in configs/
. Just like all
gem5 configuration files, we will have a configuration run script. For
the run script, we can start with simple.py
from
simple-config-chapter. Copy this file to simple_ruby.py
in your new
directory.
We will make a couple of small changes to this file to use Ruby instead of directly connecting the CPU to the memory controllers.
First, so we can test our coherence protocol, let’s use two CPUs.
system.cpu = [TimingSimpleCPU(), TimingSimpleCPU()]
Next, after the memory controllers have been instantiated, we are going to create the cache system and set up all of the caches. Add the following lines after the CPU interrupts have been created, but before instantiating the system.
system.caches = MyCacheSystem()
system.caches.setup(system, system.cpu, [system.mem_ctrl])
Like the classic cache example in cache-config-chapter, we are going to
create a second file that contains the cache configuration code. In this
file we are going to have a class called MyCacheSystem
and we will
create a setup
function that takes as parameters the CPUs in the
system and the memory controllers.
You can download the complete run script here.
Now, let’s create a file msi_caches.py
. In this file, we will create
four classes: MyCacheSystem
which will inherit from RubySystem
,
L1Cache
and Directory
which will inherit from the SimObjects created
by SLICC from our two state machines, and MyNetwork
which will inherit
from SimpleNetwork
.
Let’s start with the L1Cache
. First, we will inherit from
L1Cache_Controller
since we named our L1 cache “L1Cache” in the state
machine file. We also include a special class variable and class method
for tracking the “version number”. For each SLICC state machine, you
have to number them in ascending order from 0. Each machine of the same
type should have a unique version number. This is used to differentiate
the individual machines. (Hopefully, in the future this requirement will
be removed.)
class L1Cache(L1Cache_Controller):
_version = 0
@classmethod
def versionCount(cls):
cls._version += 1 # Use count for this particular type
return cls._version - 1
Next, we implement the constructor for the class.
def __init__(self, system, ruby_system, cpu):
super(L1Cache, self).__init__()
self.version = self.versionCount()
self.cacheMemory = RubyCache(size = '16kB',
assoc = 8,
start_index_bit = self.getBlockSizeBits(system))
self.clk_domain = cpu.clk_domain
self.send_evictions = self.sendEvicts(cpu)
self.ruby_system = ruby_system
self.connectQueues(ruby_system)
We need the CPUs in this function to grab the clock domain and system is
needed for the cache block size. Here, we set all of the parameters that
we named in the state machine file (e.g., cacheMemory
). We will set
sequencer
later. We also hardcode the size an associativity of the
cache. You could add command line parameters for these options, if it is
important to vary them at runtime.
Next, we implement a couple of helper functions. First, we need to figure out how many bits of the address to use for indexing into the cache, which is a simple log operation. We also need to decide whether to send eviction notices to the CPU. Only if we are using the out-of-order CPU and using x86 or ARM ISA should we forward evictions.
def getBlockSizeBits(self, system):
bits = int(math.log(system.cache_line_size, 2))
if 2**bits != system.cache_line_size.value:
panic("Cache line size not a power of 2!")
return bits
def sendEvicts(self, cpu):
"""True if the CPU model or ISA requires sending evictions from caches
to the CPU. Two scenarios warrant forwarding evictions to the CPU:
1. The O3 model must keep the LSQ coherent with the caches
2. The x86 mwait instruction is built on top of coherence
3. The local exclusive monitor in ARM systems
"""
if type(cpu) is DerivO3CPU or \
buildEnv['TARGET_ISA'] in ('x86', 'arm'):
return True
return False
Finally, we need to implement connectQueues
to connect all of the
message buffers to the Ruby network. First, we create a message buffer
for the mandatory queue. Since this is an L1 cache and it will have a
sequencer, we need to instantiate this special message buffer. Next, we
instantiate a message buffer for each buffer in the controller. All of
the “to” buffers we must set the “master” to the network (i.e., the
buffer will send messages into the network), and all of the “from”
buffers we must set the “slave” to the network. These names are the
same as the gem5 ports, but message buffers are not currently
implemented as gem5 ports. In this protocol, we are assuming the
message buffers are ordered for simplicity.
def connectQueues(self, ruby_system):
self.mandatoryQueue = MessageBuffer()
self.requestToDir = MessageBuffer(ordered = True)
self.requestToDir.master = ruby_system.network.slave
self.responseToDirOrSibling = MessageBuffer(ordered = True)
self.responseToDirOrSibling.master = ruby_system.network.slave
self.forwardFromDir = MessageBuffer(ordered = True)
self.forwardFromDir.slave = ruby_system.network.master
self.responseFromDirOrSibling = MessageBuffer(ordered = True)
self.responseFromDirOrSibling.slave = ruby_system.network.master
Now, we can similarly implement the directory. There are three
differences from the L1 cache. First, we need to set the address ranges
for the directory. Since each directory corresponds to a particular
memory controller for a subset of the address range (possibly), we need
to make sure the ranges match. The default address ranges for Ruby
controllers is AllMemory
.
Next, we need to set the master port memory
. This is the port that
sends messages when queueMemoryRead/Write
is called in the SLICC code.
We set it the to the memory controller port. Similarly, in
connectQueues
we need to instantiate the special message buffer
responseFromMemory
like the mandatoryQueue
in the L1 cache.
class DirController(Directory_Controller):
_version = 0
@classmethod
def versionCount(cls):
cls._version += 1 # Use count for this particular type
return cls._version - 1
def __init__(self, ruby_system, ranges, mem_ctrls):
"""ranges are the memory ranges assigned to this controller.
"""
if len(mem_ctrls) > 1:
panic("This cache system can only be connected to one mem ctrl")
super(DirController, self).__init__()
self.version = self.versionCount()
self.addr_ranges = ranges
self.ruby_system = ruby_system
self.directory = RubyDirectoryMemory()
# Connect this directory to the memory side.
self.memory = mem_ctrls[0].port
self.connectQueues(ruby_system)
def connectQueues(self, ruby_system):
self.requestFromCache = MessageBuffer(ordered = True)
self.requestFromCache.slave = ruby_system.network.master
self.responseFromCache = MessageBuffer(ordered = True)
self.responseFromCache.slave = ruby_system.network.master
self.responseToCache = MessageBuffer(ordered = True)
self.responseToCache.master = ruby_system.network.slave
self.forwardToCache = MessageBuffer(ordered = True)
self.forwardToCache.master = ruby_system.network.slave
self.responseFromMemory = MessageBuffer()
Now, we can implement the Ruby system object. For this object, the
constructor is simple. It just checks the SCons variable PROTOCOL
to
be sure that we are using the right configuration file for the protocol
that was compiled. We cannot create the controllers in the constructor
because they require a pointer to the this object. If we were to create
them in the constructor, there would be a circular dependence in the
SimObject hierarchy which will cause infinite recursion in when the
system in instantiated with m5.instantiate
.
class MyCacheSystem(RubySystem):
def __init__(self):
if buildEnv['PROTOCOL'] != 'MSI':
fatal("This system assumes MSI from learning gem5!")
super(MyCacheSystem, self).__init__()
Instead of create the controllers in the constructor, we create a new
function to create all of the needed objects: setup
. First, we create
the network. We will look at this object next. With the network, we need
to set the number of virtual networks in the system.
Next, we instantiate all of the controllers. Here, we use a single global list of the controllers to make it easier to connect them to the network later. However, for more complicated cache topologies, it can make sense to use multiple lists of controllers. We create one L1 cache for each CPU and one directory for the system.
Then, we instantiate all of the sequencers, one for each CPU. Each sequencer needs a pointer to the instruction and data cache to simulate the correct latency when initially accessing the cache. In more complicated systems, you also have to create sequencers for other objects like DMA controllers.
After creating the sequencers, we set the sequencer variable on each L1 cache controller.
Then, we connect all of the controllers to the network and call the
setup_buffers
function on the network.
We then have to set the “port proxy” for both the Ruby system and the
system
for making functional accesses (e.g., loading the binary in SE
mode).
Finally, we connect all of the CPUs to the ruby system. In this example, we assume that there are only CPU sequencers so the first CPU is connected to the first sequencer, and so on. We also have to connect the TLBs and interrupt ports (if we are using x86).
def setup(self, system, cpus, mem_ctrls):
self.network = MyNetwork(self)
self.number_of_virtual_networks = 3
self.network.number_of_virtual_networks = 3
self.controllers = \
[L1Cache(system, self, cpu) for cpu in cpus] + \
[DirController(self, system.mem_ranges, mem_ctrls)]
self.sequencers = [RubySequencer(version = i,
# I/D cache is combined and grab from ctrl
icache = self.controllers[i].cacheMemory,
dcache = self.controllers[i].cacheMemory,
clk_domain = self.controllers[i].clk_domain,
) for i in range(len(cpus))]
for i,c in enumerate(self.controllers[0:len(self.sequencers)]):
c.sequencer = self.sequencers[i]
self.num_of_sequencers = len(self.sequencers)
self.network.connectControllers(self.controllers)
self.network.setup_buffers()
self.sys_port_proxy = RubyPortProxy()
system.system_port = self.sys_port_proxy.slave
for i,cpu in enumerate(cpus):
cpu.icache_port = self.sequencers[i].slave
cpu.dcache_port = self.sequencers[i].slave
isa = buildEnv['TARGET_ISA']
if isa == 'x86':
cpu.interrupts[0].pio = self.sequencers[i].master
cpu.interrupts[0].int_master = self.sequencers[i].slave
cpu.interrupts[0].int_slave = self.sequencers[i].master
if isa == 'x86' or isa == 'arm':
cpu.itb.walker.port = self.sequencers[i].slave
cpu.dtb.walker.port = self.sequencers[i].slave
Finally, the last object we have to implement is the network. The
constructor is simple, but we need to declare an empty list for the list
of network interfaces (netifs
).
Most of the code is in connectControllers
. This function implements a
very simple, unrealistic point-to-point network. In other words, every
controller has a direct link to every other controller.
The Ruby network is made of three parts: routers that route data from one router to another or to external controllers, external links that link a controller to a router, and internal links that link two routers together. First, we create a router for each controller. Then, we create an external link from that router to the controller. Finally, we add all of the “internal” links. Each router is connected to all other routers to make the point-to-point network.
class MyNetwork(SimpleNetwork):
def __init__(self, ruby_system):
super(MyNetwork, self).__init__()
self.netifs = []
self.ruby_system = ruby_system
def connectControllers(self, controllers):
self.routers = [Switch(router_id = i) for i in range(len(controllers))]
self.ext_links = [SimpleExtLink(link_id=i, ext_node=c,
int_node=self.routers[i])
for i, c in enumerate(controllers)]
link_count = 0
self.int_links = []
for ri in self.routers:
for rj in self.routers:
if ri == rj: continue # Don't connect a router to itself!
link_count += 1
self.int_links.append(SimpleIntLink(link_id = link_count,
src_node = ri,
dst_node = rj))
You can download the complete msi_caches.py
file
here.
Now, we can run our system with the MSI protocol!
As something interesting, below is a simple multithreaded program (note: as of this writing there is a bug in gem5 preventing this code from executing).
#include <iostream>
#include <thread>
using namespace std;
/*
* c = a + b
*/
void array_add(int *a, int *b, int *c, int tid, int threads, int num_values)
{
for (int i = tid; i < num_values; i += threads) {
c[i] = a[i] + b[i];
}
}
int main(int argc, char *argv[])
{
unsigned num_values;
if (argc == 1) {
num_values = 100;
} else if (argc == 2) {
num_values = atoi(argv[1]);
if (num_values <= 0) {
cerr << "Usage: " << argv[0] << " [num_values]" << endl;
return 1;
}
} else {
cerr << "Usage: " << argv[0] << " [num_values]" << endl;
return 1;
}
unsigned cpus = thread::hardware_concurrency();
cout << "Running on " << cpus << " cores. ";
cout << "with " << num_values << " values" << endl;
int *a, *b, *c;
a = new int[num_values];
b = new int[num_values];
c = new int[num_values];
if (!(a && b && c)) {
cerr << "Allocation error!" << endl;
return 2;
}
for (int i = 0; i < num_values; i++) {
a[i] = i;
b[i] = num_values - i;
c[i] = 0;
}
thread **threads = new thread*[cpus];
// NOTE: -1 is required for this to work in SE mode.
for (int i = 0; i < cpus - 1; i++) {
threads[i] = new thread(array_add, a, b, c, i, cpus, num_values);
}
// Execute the last thread with this thread context to appease SE mode
array_add(a, b, c, cpus - 1, cpus, num_values);
cout << "Waiting for other threads to complete" << endl;
for (int i = 0; i < cpus - 1; i++) {
threads[i]->join();
}
delete[] threads;
cout << "Validating..." << flush;
int num_valid = 0;
for (int i = 0; i < num_values; i++) {
if (c[i] == num_values) {
num_valid++;
} else {
cerr << "c[" << i << "] is wrong.";
cerr << " Expected " << num_values;
cerr << " Got " << c[i] << "." << endl;
}
}
if (num_valid == num_values) {
cout << "Success!" << endl;
return 0;
} else {
return 2;
}
}
With the above code compiled as threads
, we can run gem5!
build/MSI/gem5.opt configs/learning_gem5/part6/simple_ruby.py
The output should be something like the following. Most of the warnings are unimplemented syscalls in SE mode due to using pthreads and can be safely ignored for this simple example.
gem5 Simulator System. http://gem5.org
gem5 is copyrighted software; use the --copyright option for details.
gem5 compiled Sep 7 2017 12:39:51
gem5 started Sep 10 2017 20:56:35
gem5 executing on fuggle, pid 6687
command line: build/MSI/gem5.opt configs/learning_gem5/part6/simple_ruby.py
Global frequency set at 1000000000000 ticks per second
warn: DRAM device capacity (8192 Mbytes) does not match the address range assigned (512 Mbytes)
0: system.remote_gdb.listener: listening for remote gdb #0 on port 7000
0: system.remote_gdb.listener: listening for remote gdb #1 on port 7001
Beginning simulation!
info: Entering event queue @ 0. Starting simulation...
warn: Replacement policy updates recently became the responsibility of SLICC state machines. Make sure to setMRU() near callbacks in .sm files!
warn: ignoring syscall access(...)
warn: ignoring syscall access(...)
warn: ignoring syscall access(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall access(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall access(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall access(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall access(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall mprotect(...)
warn: ignoring syscall set_robust_list(...)
warn: ignoring syscall rt_sigaction(...)
(further warnings will be suppressed)
warn: ignoring syscall rt_sigprocmask(...)
(further warnings will be suppressed)
info: Increasing stack size by one page.
info: Increasing stack size by one page.
Running on 2 cores. with 100 values
warn: ignoring syscall mprotect(...)
warn: ClockedObject: Already in the requested power state, request ignored
warn: ignoring syscall set_robust_list(...)
Waiting for other threads to complete
warn: ignoring syscall madvise(...)
Validating...Success!
Exiting @ tick 9386342000 because exiting with last active thread context